Updated Title Publisher
Updated Title Publisher
Updated Title
Published Title Score Editor's Choice Publisher
Published Title Publisher
Table of Contents
Expand All

Item Shop

Item Name Cost
Potion 50
Antidote 80
Eyedrops 40

Weapon Shop

Item Name Cost
Mythril Rod 400
Mythril Sword 500
Mythril Knife 400

Armor Shop

Item Name Cost
Mythril Armor 350
Mythril Helm 130
Mythril Bracers 120
Mythril Shield 180
Mythril Gloves 120

Magic Shop

Item Name Cost
Fire 100
Sleep 100
Blizzard 100

After entering town, Refia runs off to meet with her foster father. While that’s happening, it’s time to go shopping! Hope you’ve gotten plenty of money; all this new gear means you can get plenty of great upgrades.

Warriors and Red Mages will want one or two Mythril Swords apiece. They have more power than the Wightslayer. Note, however, enemies in the next area will be undead, so keep the Wightslayer until we’re done there (remember that undead enemies are weak to Holy and Light!). Thieves attack best with Mythril Daggers, Black Mages with the Mythril Rods. White Mages and Monks will stay empty-handed for now.

I would recommend holding out on two of the Mythril Sword purchases. We’ll soon head into the Mythril Mines of Kazus, which have two free Mythril Swords at the end. Whatever would be replaced should still be okay to make it through the short dungeon.

For armor, Mythril Armor is the best for your Warriors, Red Mages, and Thieves. It’s a bit costy, but a worthy investment. Mythril Shields are good if you decide not to dual-wield. Mythril Helms are also great for everybody. Mythril Gloves are nice on Warriors, Monks, and Thieves. Mythril Bracers are the go-to for any Mages you might have.

Now that you’ve spent a fairly large amount of money, we’ll spend a bit more. You’ll want spells. Fire and Blizzard are the only two worth worrying about. You will not want to make a character purely physical. Every character will be pretty much forced into spellcasting at some point, so you had best prepare for it now. Get one Blizzard and Fire spell for all who lack one at the moment. Sleep isn’t as effective but you can buy that too.

Remember that you can only teach certain spells to people of a certain job class: in this case, Black or Red Mage. Note that I do not recommend changing jobs twice just to teach someone something then go back. If they can not learn it now, just let them learn it when it is needed and later on teach it to them.

Now we’re all done. Remember the cave I told you not to enter? That’s Mythril Mines and now you can safely go there. So let’s head out.

No Comments
No Upvotes
User profile pic

Comment submission error:

The comment must be at least 1 character in length.

Guide Information
  • Publisher
    Square Enix
  • Platforms,
    Android, DS, iOS
  • Genre
    RPG
  • Guide Release
    30 July 2015
  • Last Updated
    7 December 2020
  • Guide Author
    Keyblade999

Share this free guide:

Four young orphans, born around the village of Ur, find a Crystal of Light after an earthquake in a cave nearby. The Crystal, after infusing them with its power, implores them to go forth and restore the balance of light and dark. Not knowing the magnitude of their task but nonetheless realising its importance, the group set out to stop the World’s destruction. Our guide covers the Nintendo remake and the recent release on Steam, iOS and Android.

Inside you will find:

  • A full walkthrough of all the main story events.
  • All side quests, including the new dungeons in the remake.
  • Information on monsters and items.

Get a Gamer Guides Premium account:

Quick sign up

Already have an account?

Quick log in

Don’t have an account?