As you progress through the game’s main story missions, you’ll periodically unlock quests, which are optional side-missions you can complete to earn extra rewards. This page will provide information about quests in Persona 5 Tactica, including when every quest unlocks, what the rewards are for completing each quest, and more.
What Are Quests in Persona 5 Tactica¶
As mentioned above, quests are optional side missions that will unlock based on your progress through the game’s main story missions. There are fifteen quests in total, five in Kingdom 1, four in Kingdom 2, and three each in the last two sections of the game. There are no requirements for unlocking quests aside from main mission progression and they cannot be missed. They also do not expire, so if you find yourself not up to the challenge or otherwise disinclined to bother with them when they unlock, you don’t have to worry about it - you can always come back and finish them later, at least until the point of no return (after completing Mission 50, but before embarking on Mission 51).
Combat in Persona 5 Tactica is already fairly gimmicky, making battles more like puzzles than your standard tactical role playing game fare, and quests make this even more apparent, effectively playing out as heavily restricted missions. Typically, your objective is simple enough - reach a goal or defeat all enemies (often within a time limit) being the most common, but the characters you can deploy (and the order in which you can deploy them) are almost always determined for you, at least in part. Between the objectives and the narrow confines of how you’re able to deploy your characters frequently limit your options, and you’ll need to display proficiency with the gameplay elements available to you in order to succeed. On the other hand, the restrictive nature of many quests often means there’s an obvious solution and you usually won’t have to spend too much time fussing over builds and persona to succeed, although there’s usually just enough wiggle room to allow such gameplay elements to shift the odds in your favor a bit. On the plus side, quests do not have awards or optional objectives - you complete the main objective and you complete the quest, if not, not. Unlike missions, quests cannot be [replayed].
All Quest Unlock Requirements and Rewards in Persona 5 Tactica¶
Complete a quest and you’ll get a reward - almost always GP for the required characters, a new persona, or in the case of the last three quests, unlocking the [ultimate skill] for the deployed characters. Whenever you can bring Yusuke along on a timed quest, he usually makes things easier by virtue of his Auto-Masuku ability, but generally keeping your personas upgraded and ensuring you have reasonable up-to-date guns with your deployed characters can help, although it is worth warning that over-leveling for early quests may break intended gameplay mechanics. If you’re killing enemies too fast to score One Mores or Triple Threat All-Out Attacks, you may end up making things more difficult in the long run! That said, we’ve provided links to walkthrough pages for all the quests in the game, so you should be able to complete them all at the time they unlock by following these guides.
On the table below you’ll find information about when each quest unlocks, who can be deployed for each quest, and what rewards you’ll get for completing each quest:
Quest | Unlocked | Party | Conditions | Reward |
---|---|---|---|---|
Quest 1 - Quietly Storming the Castle | Mission 8 - Signal the Counterattack | Ann, 2 others | Defeat enemies in 3 turns | Ann +20 GP, Futaba +20 GP |
Quest 2 - Stealing Classified Info | Mission 11 - Beauty and Brawn | Joker, Erina, 1 other | Reach objective in 1 turn | Joker +20 GP, Erina +10 GP |
Quest 3 - Decompressing | Mission 14 - A Bitter Retreat | Ryuji, Haru, 1 other | Defeat enemies in 3 turns | Haru +20 GP, Ryuji +20 GP |
Quest 4 - Once More, With Feeling! | Mission 14 - A Bitter Retreat | Makoto, Yusuke, 1 other | Defeat all enemies within 1 turn | Makoto +20 GP, Yusuke +20 GP |
Quest 5 - Operation BOOM | Mission 18 - A Perfect Plan | Morgana, Erina, 1 more | Defeat enemies in 3 turns | Morgana +20 GP, Erina +10 GP |
Quest 6 - Yusuke in Freefall | Mission 23 - A Wanted Criminal | Joker, Yusuke, 1 other | Defeat all enemies within 1 turn | Joker +20 GP, Yusuke +20 GP |
Quest 7 - The Mysterious Box | Mission 23 - A Wanted Criminal | Makoto, Ryuji, 1 other | Defeat enemies in 3 turns | Makoto +20 GP, Ryuji +20 GP |
Quest 8 - The Rightful Prince | Mission 28 - Garrison Liberation Mission 2 | Ann, Morgana, 1 other | Defeat enemies in 7 turns | Ann +20 GP, Morgana +20 GP |
Quest 9 - Recovering A Lost Treasure | Mission 28 - Garrison Liberation Mission 2 | Any 3 females | Defeat enemies in 1 turn | Decabria Persona |
Quest 10 - A Balancing Axe | Mission 35 - Key to the Past - Courtyard | Haru, Yusuke, 1 more | Defeat enemies in 4 turns | Haru +20 GP, Yusuke +20 GP |
Quest 11 - Toshiro’s Embarrassing Secret | Mission 37 - Key to the Past - Faculty Room | Any 3 males, including Morgana | Reach the objective | Okuninush Persona |
Quest 12 - Learning From a Pro | Mission 38 - Key to the Past - Rooftop | Joker, Erina, 1 other | Defeat enemies in 1 turn | Joker +20 GP, Erina +10 GP |
Quest 13 - Lavenza’s First Trial | Mission 45 | Joker, Morgana, and Makoto | Reach objective in 1 turn | Unlocks Ultimate Skills |
Quest 14 - Lavenza’s Second Trial | Mission 45 | Ryuji, Yusuke and Ann | Carry Trial Gear to the Target | Unlocks Ultimate Skills |
Quest 15 - Lavenza’s Third Trial | Mission 45 | Haru, Erina, Toshiro and 1 more | Defeat enemies in 4 turns | Unlocks Ultimate Skills |
In addition to the rewards listed above, you’ll also gain bonus rewards for completing all the quests within a kingdom, as follows:
Kingdom | Quests | Reward |
---|---|---|
Kingdom 1 | Quests 1 - 5 | Principality Persona |
Kingdom 2 | Quests 6 - 9 | Decarabia Persona |
Kingdom 3 | Quests 10 - 12 | Black Frost Persona |
Kingdom 4 | Quests 13 - 15 | Shiva Persona |
All Kingdoms | All 15 Quests | Satanael Persona |
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