Marrowwalk are essentially one-stat boots, but this one modifier - a bonus to the Necromancer’s Skeleton Mastery skill - is sufficient to make these boots interesting for a Summon Necromancer. Giving up to a +2 bonus to Skeleton Mastery, there’s nothing better a Summon Necromancer can wear. It doesn’t hurt that Marrowwalk possess nice-to-haves like +Strength and +Dexterity, although the former is largely wasted, as these boots are, at 118 required Strength, probably the most Strength-intensive items a Necromancer can wear.
As elite-tier Chain Boots, you shouldn’t expect to see Marrowwalk drop until Hell difficulty. Fortunately, Hell Mephisto can drop them, which makes them less difficult to farm.
Marrowwalk (Boneweave Boots)¶
Marrowwalk Stats
Marrowwalk | iLv74 |
---|---|
Defense | 160 - 200~ |
Durability | 16 |
Required Strength | 118 |
Required Level | 66 |
- +20% Faster Run/Walk
- +1 - 2 to Skeleton Mastery (Necromancer Only) (variable)
- +170 - 200% Enhanced Defense (variable)
- +10 - 20 to Strength (variable)
- +17 to Dexterity
- Regenerate Mana 10%
- Heal Stamina Plus 10%
- Half Freeze Duration
- Level 33 Bone Prison (13 Charges)
- Level 12 Life Tap (10 Charges)
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