Icon | Title/Description | Category | Subcategory |
---|
Icon | Title | In-game Description | Description | Rank 1 | Rank 2 | Rank 3 | Rank 4 | Backgrounds | Skill Rank | Media Gallery | Required For | Tier | Skill Category | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
4 Tier
|
Aneutronic Fusion | It is possible to maximize a ship’s energy output by specifically… |
Ship reactors produce 1 extra unit of power. |
Ship reactors produce 2 extra units of power. |
Ship reactors produce 3 extra units of power. |
Ship reactors produce 5 extra units of power. |
Aneutronic Fusion - Rank 1, Aneutronic Fusion - Rank 2, Aneutronic Fusion - Rank 3, Aneutronic Fusion - Rank 4 |
4 |
Science | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
4 Tier
|
Armor Penetration | By identifying gaps or weak points in body armor, an attacker… |
Ignore 15% of target’s armor |
Ignore 30% of target’s armor |
Ignore 50% of target’s armor |
Decrease enemy armor by 25% for 6s after crit |
Armor Penetration - Rank 1, Armor Penetration - Rank 2, Armor Penetration - Rank 3, Armor Penetration - Rank 4 |
4 |
Combat | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
1 Tier
|
Astrodynamics | Advanced technology is one thing, but it takes skill, patience,… |
|
Increase grav jump range of jump drives by 15%. |
Reduced fuel cost of jump drives by 15%. |
Increased grav jump range and reduced fuel cost of jump drives… |
Reduced fuel cost of jump drives by 50%. |
Astrodynamics - Rank 1, Astrodynamics - Rank 2, Astrodynamics - Rank 3, Astrodynamics - Rank 4 |
1 |
Science | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
3 Tier
|
Astrophysics | A ship’s scanner receives vast amounts of data, but It takes… |
|
You can scan the moons of your current planet. You have a 10%… |
You can scan any planet or moon in this system. You have a 20%… |
You can scan any planet or moon within 16 Light Years. You have… |
You can scan any planet or moon within 30 Light Years. You have… |
Astrophysics - Rank 1, Astrophysics - Rank 2, Astrophysics - Rank 3, Astrophysics - Rank 4 |
3 |
Science | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
4 Tier
|
Automated Weapon Systems | Turret weapons are known for their easy-to-use, autonomous nature,… |
|
10% more damage, 20% less targeting mode costs |
20% more damage, 30% less targeting mode costs |
30% more damage, 40% less targeting mode costs |
Faster recharge, more damage to targeted sub-systems |
Automated Weapon Systems - Rank 1, Automated Weapon Systems - Rank 2, Automated Weapon Systems - Rank 3, Automated Weapon Systems - Rank 4 |
4 |
Technology | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
1 Tier
|
Ballistic Weapon Systems | While there have been significant advancements in ship-borne… |
Ballistic ship weapons have 10% increased damage and cost 20%… |
Ballistic ship weapons have 20% increased damage and recharge… |
Ballistic ship weapons have 30% increased damage and recharge… |
Ballistic ship weapons do 50% more damage to individual systems.… |
Long Hauler
Backgrounds
|
Ballistic Weapon Systems - Rank 1, Ballistic Weapon Systems - Rank 2, Ballistic Weapon Systems - Rank 3, Ballistic Weapon Systems - Rank 4 |
1 |
Technology | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
1 Tier
|
Ballistics | Centuries of conflict have proven that when it comes to threat… |
Ballistic weapons do 10% more damage. |
Ballistic weapons do 20% more damage. |
Ballistic weapons do 30% more damage. |
Ballistic weapons range is increased by 30%. |
Ballistics - Rank 1, Ballistics - Rank 2, Ballistics - Rank 3, Ballistics - Rank 4 |
1 |
Combat | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
4 Tier
|
Boost Assault Training | Combat training with boost packs for tactical advantages. |
|
Damages and possibly ignites nearby enemies |
Knocks down nearby enemies |
Hover while aiming during boost |
Slow motion while hovering |
Boost Assault Training - Rank 1, Boost Assault Training - Rank 2, Boost Assault Training - Rank 3, Boost Assault Training - Rank 4 |
4 |
Technology | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
1 Tier
|
Boost Pack Training | Specialized training and innovations in personal mobility systems… |
You can now utilize boost packs. |
Using a boost pack expends less fuel. |
Boost pack fuel regenerates more quickly |
Doubles previous bonuses. |
Bounty Hunter
Backgrounds
Soldier
Backgrounds
|
Boost Pack Training: Rank 1, Boost Pack Training: Rank 2, Boost Pack Training: Rank 3, Boost Pack Training: Rank 4 |
1 |
Technology | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
2 Tier
|
Botany | The scientific study of flora, while important on Earth, became… |
Get more common and uncommon organic resources from plants, learn… |
Get more rare organic resources from plants, and learn information… |
Get more exotic organic resources from plants, and learn information… |
Occasionally harvest additional rarer resources from plants,… |
Botany - Rank 1, Botany - Rank 2, Botany - Rank 3, Botany - Rank 4 |
2 |
Science | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
1 Tier
|
Boxing | Once considered a “sport of kings,” boxing is still practiced… |
|
Unarmed attacks do 25% more damage. 25% less O2 used. |
Unarmed attacks do 50% more damage. 50% less O2 used. |
Unarmed attacks do 75% more damage. Running consumes 30% less… |
Unarmed attacks do 100% more damage. Chance to knock down opponents.… |
Boxing - Rank 1, Boxing - Rank 2, Boxing - Rank 3, Boxing - Rank 4 |
1 |
Physical | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
3 Tier
|
Cellular Regeneration | Whether through secret experimentation or just plain healthy… |
Slightly increased natural recovery from injuries. |
Moderately increased natural recovery from injuries. |
Noticeably increased natural recovery from injuries. |
20% chance of not gaining an injury when you otherwise would.… |
3 |
Physical | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
3 Tier
|
Chemistry | When crafted by the skilled and safety conscious, chems can be… |
|
You can create improved chems, and research additional chems… |
You can research and create superior chems. |
You can research and create cutting-edge chems. |
Crafting chems occasionally triples the amount created. |
Chemistry - Rank 1, Chemistry - Rank 2, Chemistry - Rank 3, Chemistry - Rank 4 |
3 |
Science | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
1 Tier
|
Commerce | In the Settled Systems’ free market economy, almost anyone with… |
Buy for 5% less and sell for 10% more. |
Buy for 10% less and sell for 15% more. |
Buy for 15% less and sell for 20% more. |
Buy for 20% less and sell for 25% more. |
Diplomat
Backgrounds
|
Commerce - Rank 1, Commerce - Rank 2, Commerce - Rank 3, Commerce - Rank 4 |
1 |
Social | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
4 Tier
|
Concealment | Few skills capture the imagination like the ability to remain… |
|
No longer set off mines. 2.5x ranged and 4x melee sneak damage.… |
Running while sneaking doesn’t affect stealth. 3x ranged and… |
Chameleon-like ability when still. 3.5x ranged and 8x melee sneak… |
Engaging stealth causes distant enemies to lose you. 4x ranged… |
Concealment - Rank 1, Concealment - Rank 2, Concealment - Rank 3, Concealment - Rank 4 |
4 |
Physical | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
4 Tier
|
Crippling | Specifically targeting the pressure points and nerves of various… |
|
+30% chance to down humans |
+50% chance humans don’t recover from down |
Humans enter downed state earlier |
100% more damage to downed enemies |
Crippling - Rank 1, Crippling - Rank 2, Crippling - Rank 3, Crippling - Rank 4 |
4 |
Combat | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
2 Tier
|
Deception | Smuggling and piracy are both immoral and highly illegal, considered… |
|
Ships 10% stronger will automatically surrender to piracy demands.… |
Ships 20% stronger will automatically surrender to piracy demands.… |
Ships 30% stronger will automatically surrender to piracy demands.… |
Ships 50% stronger will automatically surrender to piracy demands.… |
Deception - Rank 1, Deception - Rank 2, Deception - Rank 3, Deception - Rank 4 |
2 |
Social | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
3 Tier
|
Decontamination | Through a deliberate regiment of conditioning and antibody therapy,… |
|
Slightly increased chance to recover from infections naturally.… |
Moderately increased chance to recover from infections naturally.… |
Noticeably increased chance to recover from infections naturally.… |
20% chance of not gaining an infection when you otherwise would.… |
Decontamination - Rank 1, Decontamination - Rank 2, Decontamination - Rank 3, Decontamination - Rank 4 |
3 |
Physical | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
2 Tier
|
Demolitions | With the proper adjustment of chemical mixtures, coupled with… |
|
+25% explosion radius, trajectory arc |
+25% explosion damage |
-25% damage taken from explosions |
Double previous bonuses |
Demolitions - Rank 1, Demolitions - Rank 2, Demolitions - Rank 3, Demolitions - Rank 4 |
2 |
Combat | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
2 Tier
|
Diplomacy | When a situation calls for words and not weapons, it’s best to… |
|
You can force a target NPC at or below your level to stop fighting… |
You can force a target NPC up to 10 levels higher than you to… |
You can force a target NPC up to 20 levels higher than you to… |
You can force target NPCs to permanently stop fighting (unless… |
Diplomacy - Rank 1, Diplomacy - Rank 2, Diplomacy - Rank 3, Diplomacy - Rank 4 |
2 |
Social | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
1 Tier
|
Dueling | Considered by many to be a lost art, close attacks with a melee… |
Melee weapons do 25% more damage. Take 10% less damage while… |
Melee kills make you run 20% faster for 10 seconds. |
Melee weapons do 50% more damage. Take 15% less damage while… |
Melee kills heal you for 10% of your health. |
Dueling - Rank 1, Dueling - Rank 2, Dueling - Rank 3, Dueling - Rank 4 |
1 |
Combat | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
4 Tier
|
EM Weapon Systems | In the hands of a capable pilot, no weapons can disable an enemy… |
|
10% increased damage, 15% less cost in Targeting Mode |
20% increased damage, 30% less cost in Targeting Mode |
30% increased damage, 45% less cost in Targeting Mode |
Chance to disable enemy engines |
EM Weapon Systems - Rank 1, EM Weapon Systems - Rank 2, EM Weapon Systems - Rank 3, EM Weapon Systems - Rank 4 |
4 |
Technology | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
2 Tier
|
Energy Weapon Dissipation | Considering the widespread use of energy weapons in the Settled… |
|
Energy damage reduced by 5%. |
Energy damage reduced by 10%. |
Energy damage reduced by 15%. |
25% chance to reflect energy damage when health is below 50%.… |
Energy Weapon Dissipation - Rank 1, Energy Weapon Dissipation - Rank 2, Energy Weapon Dissipation - Rank 3, Energy Weapon Dissipation - Rank 4 |
2 |
Physical | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
2 Tier
|
Energy Weapon Systems | In the 24th century, advancements in energy weapons technology… |
|
10% increased damage, 15% less cost in Targeting Mode |
20% increased damage, 30% less cost in Targeting Mode |
30% increased damage, 45% less cost in Targeting Mode |
30% faster recharge for energy ship weapons |
Energy Weapon Systems - Rank 1, Energy Weapon Systems - Rank 2, Energy Weapon Systems - Rank 3, Energy Weapon Systems - Rank 4 |
2 |
Technology | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
2 Tier
|
Engine Systems | Space is both vast and dangerous, and the ability to push a ship’s… |
|
10% increase in ship’s top speed |
Improved ship boosts and shorter cooldown |
20% increase in ship’s top speed |
Enemies disengage during boosting |
Engine Systems - Rank 1, Engine Systems - Rank 2, Engine Systems - Rank 3, Engine Systems - Rank 4 |
2 |
Technology | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
2 Tier
|
Environmental Conditioning | In the Settled Systems, even oxygen-rich planets and moons may… |
|
10 resistance to Airborne damage. |
10 resistance to Thermal damage. |
10 resistance to Corrosive and Radiation damage. |
Reduced chance to gain afflictions from environmental sources.… |
Environmental Conditioning - Rank 1, Environmental Conditioning - Rank 2, Environmental Conditioning - Rank 3, Environmental Conditioning - Rank 4 |
2 |
Physical | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
1 Tier
|
Fitness | In space, the greatest commodity is oxygen, and the increased… |
10% more oxygen available. |
20% more oxygen available. |
30% more oxygen available. |
Sprinting and power attacks use significantly less oxygen. |
Fitness - Rank 1, Fitness - Rank 2, Fitness - Rank 3, Fitness - Rank 4 |
1 |
Physical | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
1 Tier
|
Gastronomy | Access to brand new worlds means access to brand new ingredients,… |
You can craft specialty food and drinks, and research additional… |
You can research and craft gourmet food and drinks. |
You can research and craft food and drink delicacies. |
Crafting food and drinks occasionally doesn’t use up resources.… |
Gastronomy - Rank 1, Gastronomy - Rank 2, Gastronomy - Rank 3, Gastronomy - Rank 4 |
1 |
Social | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
1 Tier
|
Geology | Newly discovered minerals mined from alien planets and moons… |
Get more common and uncommon inorganic resources from surface… |
Get more rare inorganic resources from surface objects. |
Get more exotic inorganic resources from surface objects. |
Occasionally harvest additional rarer resources from surface… |
Geology - Rank 1, Geology - Rank 2, Geology - Rank 3, Geology - Rank 4 |
1 |
Science | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
2 Tier
|
Gymnastics | From navigating the elevations of alien landscapes to exploring… |
|
Unlock combat slide. 15% less fall damage. |
Faster in Zero-G. 20% less fall damage. |
Stable while firing in Zero-G. 30% less fall damage. Replenish… |
Increased jump height. Run faster after combat sliding or mantling.… |
Gymnastics - Rank 1, Gymnastics - Rank 2, Gymnastics - Rank 3, Gymnastics - Rank 4 |
2 |
Physical | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
2 Tier
|
Heavy Weapons Cert. | Oversized weapons may prove cumbersome to wield, but their excessive… |
|
+10% heavy weapon damage |
+20% heavy weapon damage |
+30% heavy weapon damage |
+25% Physical resistance while aiming |
Heavy Weapons Cert. - Rank 1, Heavy Weapons Cert. - Rank 2, Heavy Weapons Cert. - Rank 3, Heavy Weapons Cert. - Rank 4 |
2 |
Combat | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
2 Tier
|
Incapacitation | EM weapons are generally employed to damage robots, but can also… |
|
+5% EM weapon damage |
+10% EM weapon damage |
+15% EM weapon damage |
15% chance to do 300% EM damage |
Incapacitation - Rank 1, Incapacitation - Rank 2, Incapacitation - Rank 3, Incapacitation - Rank 4 |
2 |
Combat | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
3 Tier
|
Instigation | When combat is required, it can be advantageous to convince others… |
|
You can force a target NPC at or below your level to attack their… |
You can force a target NPC up to 10 levels higher than you to… |
You can force a target NPC up to 20 levels higher than you to… |
Enemies affected by Instigation will attack their allies until… |
Instigation - Rank 1, Instigation - Rank 2, Instigation - Rank 3, Instigation - Rank 4 |
3 |
Social | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
2 Tier
|
Intimidation | The ability to strike fear into an opponent, causing them to… |
You can force a target NPC at or below your level to flee for… |
You can force a target NPC up to 10 levels higher than you to… |
You can force a target NPC up to 20 levels higher than you to… |
Intimidated targets now flee for a substantial amount of time.… |
Intimidation - Rank 1 |
2 |
Social | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
2 Tier
|
Isolation | By eschewing team tactics and embracing the advantages of “lone… |
Do +10% weapon damage and gain 15 Damage Resistance for each… |
Do +20% weapon damage and gain 30 Damage Resistance for each… |
Do +30% weapon damage and gain 45 Damage Resistance for each… |
Do +40% weapon damage and gain 60 Damage Resistance for each… |
Isolation - Rank 1 |
2 |
Social | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
1 Tier
|
Lasers | Personal laser weapons are in widespread use across the Settled… |
Laser weapons do 10% more damage. |
Laser weapons do 20% more damage. |
Laser weapons do 30% more damage. |
Laser weapons have a 5% chance to set a target on fire. |
Lasers - Rank 1, Lasers - Rank 2, Lasers - Rank 3, Lasers - Rank 4 |
1 |
Combat | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
3 Tier
|
Leadership | Teamwork is the cornerstone of galactic survival, and nothing… |
|
Companions gain affinity 25% faster. |
Companions have 50 more health and 50kg more carrying capacity.… |
Companions will occasionally heal you when you get low health.… |
Doubles the bonuses of Combat and Physical Crew Skills Companions.… |
Leadership - Rank 1, Leadership - Rank 2, Leadership - Rank 3, Leadership - Rank 4 |
3 |
Social | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
4 Tier
|
Manipulation | Recent studies have shown that suggestion is not an art, but… |
|
You can force a target NPC at or below your level to obey commands… |
You can force a target NPC up to 10 levels higher than you to… |
You can force a target NPC up to 20 levels higher than you to… |
Manipulated targets now obey commands for a substantial amount… |
Manipulation - Rank 1, Manipulation - Rank 2, Manipulation - Rank 3, Manipulation - Rank 4 |
4 |
Social | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
3 Tier
|
Marksmanship | Perhaps no combat scenario is more frightening, or lethal, as… |
|
+3% crit chance non-auto ranged weapons |
+8% crit chance non-auto ranged weapons |
+15% crit chance non-auto ranged weapons |
Double damage and knock down enemies on crit |
Marksmanship - Rank 1, Marksmanship - Rank 2, Marksmanship - Rank 3, Marksmanship - Rank 4 |
3 |
Combat | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
3 Tier
|
Martial Arts | There are currently hundreds of martial arts practiced in the… |
|
15% increased chance to crit. |
15% chance to disarm opponent. |
Take 10% less damage while unarmed or with melee weapon. |
Reflect 50% damage back when blocking a melee or unarmed attack.… |
Martial Arts - Rank 1, Martial Arts - Rank 2, Martial Arts - Rank 3, Martial Arts - Rank 4 |
3 |
Physical | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
1 Tier
|
Medicine | Only through advancements in medical training and technology… |
Med Packs, Trauma Packs, and Emergency Kits restore 10% additional… |
Med Packs, Trauma Packs, and Emergency Kits restore 20% additional… |
Med Packs, Trauma Packs, and Emergency Kits restore 30% additional… |
Med Packs, Trauma Packs, and Emergency Kits restore 50% additional… |
Medicine - Rank 1, Medicine - Rank 2, Medicine - Rank 3, Medicine - Rank 4 |
1 |
Science | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
3 Tier
|
Missile Weapon Systems | Missile weapons are favored because they can lock onto an enemy… |
|
10% more damage, 20% less cost in Targeting Mode |
20% more damage, 40% less cost in Targeting Mode |
30% more damage, 60% less cost in Targeting Mode |
20% bonus to range, speed, and reload for ship missiles |
Missile Weapon Systems - Rank 1, Missile Weapon Systems - Rank 2, Missile Weapon Systems - Rank 3, Missile Weapon Systems - Rank 4 |
3 |
Technology | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
2 Tier
|
Negotiation | In certain, more challenging communications, skilfully supplementing… |
|
You now have access to Bribery in speech challenges. |
Reduces bribery cost by 25%. |
Reduces bribery cost by 50%. |
Occasionally, bribery won’t cost any money. |
Negotiation - Rank 1, Negotiation - Rank 2, Negotiation - Rank 3, Negotiation - Rank 4 |
2 |
Social | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
4 Tier
|
Neurostrikes | Once considered the realm of fiction, the ability to disable… |
|
10% chance to stun an NPC. |
Adds EM damage to unarmed attacks. |
20% chance to stun an NPC. |
Knock down close-range enemies after stunning an enemy. |
Neurostrikes - Rank 1, Neurostrikes - Rank 2, Neurostrikes - Rank 3, Neurostrikes - Rank 4 |
4 |
Physical | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
2 Tier
|
Nutrition | Advanced nutritional science is no substitute for good life choices,… |
|
Food and drink 10% more effective. |
Food and drink 20% more effective. |
Food and drink 30% more effective. |
Food and drink 50% more effective. |
Nutrition - Rank 1, Nutrition - Rank 2, Nutrition - Rank 3, Nutrition - Rank 4 |
2 |
Physical | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
3 Tier
|
Outpost Engineering | Proper construction of habitation modules is essential to one’s… |
|
You can construct improved outpost modules, and research additional… |
You can research and construct superior outpost modules. |
You can research and construct cutting-edge outpost modules.… |
Outpost modules now cost 50% fewer resources to build. |
Outpost Engineering - Rank 1, Outpost Engineering - Rank 2, Outpost Engineering - Rank 3, Outpost Engineering - Rank 4 |
3 |
Science | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
3 Tier
|
Outpost Management | While constructing an outpost offers its own challenges, properly… |
|
Additional cargo links can be placed at outposts. |
Additional robots can be constructed at outposts. |
Additional crew can be assigned at outposts. |
Outpost extractors produce twice as fast |
Outpost Management - Rank 1, Outpost Management - Rank 2, Outpost Management - Rank 3, Outpost Management - Rank 4 |
3 |
Social | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
2 Tier
|
Pain Tolerance | Pain hurts - but only if you’re not strong enough to take it.… |
|
Physical damage reduced by 5%. |
Physical damage reduced by 10%. |
Physical damage reduced by 15%. |
5% chance to ignore physical damage when health is low. |
Pain Tolerance - Rank 1, Pain Tolerance - Rank 2, Pain Tolerance - Rank 3, Pain Tolerance - Rank 4 |
2 |
Physical | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
3 Tier
|
Particle Beam Weapon Sys. | Ship weapons utilizing particle beam technology are the preferred… |
|
10% more damage, 10% less cost in Targeting Mode |
20% more damage, 20% less cost in Targeting Mode |
30% more damage, 30% less cost in Targeting Mode |
Increased crit chance for ship particle beam weapons |
Particle Beam Weapon Sys. - Rank 1, Particle Beam Weapon Sys. - Rank 2, Particle Beam Weapon Sys. - Rank 3, Particle Beam Weapon Sys. - Rank 4 |
3 |
Technology | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
2 Tier
|
Particle Beams | While considered by some to be exotic, particle weapons can be… |
|
+10% particle beam damage |
+20% particle beam damage |
+30% particle beam damage |
+5% critical chance |
Particle Beams - Rank 1, Particle Beams - Rank 2, Particle Beams - Rank 3, Particle Beams - Rank 4 |
2 |
Combat | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
2 Tier
|
Payloads | Any pilot can haul cargo, but it takes special determination… |
|
10% more capacity in ship cargo holds |
20% more capacity in ship cargo holds |
30% more capacity in ship cargo holds |
50% more capacity in ship cargo holds |
Payloads - Rank 1, Payloads - Rank 2, Payloads - Rank 3, Payloads - Rank 4 |
2 |
Technology | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
1 Tier
|
Persuasion | In the Settled Systems, the nuanced ability to listen and discuss… |
10% increased chance of success when persuading someone. |
20% increased chance of success when persuading someone. |
30% increased chance of success when persuading someone. |
50% increased chance of success when persuading someone. |
Persuasion - Rank 1, Persuasion - Rank 2, Persuasion - Rank 3, Persuasion - Rank 4 |
1 |
Social | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
1 Tier
|
Piloting | As more people journey into space, the number of those certified… |
You can now utilize ship thrusters. |
Increased ship turning rate and maneuverability. |
Unlock the ability to pilot Class B ships. |
Unlock the ability to pilot Class C ships. |
Bounty Hunter
Backgrounds
Long Hauler
Backgrounds
Space Scoundrel
Backgrounds
[File Not Found]
Backgrounds
|
Piloting - Rank 1, Piloting - Rank 2, Piloting - Rank 3, Piloting - Rank 4 |
101DS Mag Inertial Reactor
Reactors
102DS Mag Inertial Reactor
Reactors
103DS Mag Inertial Reactor
Reactors
104DS Mag Inertial Reactor
Reactors
DC301 Fast Ignition Reactor
Reactors
DC302 Fast Ignition Reactor
Reactors
DC303 Fast Ignition Reactor
Reactors
Fusor DC401 Reactor
Reactors
Fusor DC402 Reactor
Reactors
Fusor DC403 Reactor
Reactors
SF10 Sheared Flow Reactor
Reactors
SF20 Sheared Flow Reactor
Reactors
SF30 Sheared Flow Reactor
Reactors
SF40 Sheared Flow Reactor
Reactors
Theta Pinch A9 Reactor
Reactors
Theta Pinch B9 Reactor
Reactors
Theta Pinch C9 Reactor
Reactors
Theta Pinch D9 Reactor
Reactors
Z-Machine 1000 Reactor
Reactors
Z-Machine 2000 Reactor
Reactors
Z-Machine 2020 Reactor
Reactors
Z-Machine 3000 Reactor
Reactors
Z-Machine 4000 Reactor
Reactors
|
1 |
Technology | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
1 Tier
|
Pistol Certification | Considering the popularity of the personal sidearm in the Settled… |
Pistols do 10% more damage. |
Pistols do 25% more damage. |
Pistols do 50% more damage. |
Pistol kills grant +25% critical hit chance for 5 seconds. |
Combat Medic
Backgrounds
Space Scoundrel
Backgrounds
|
Pistol Certification - Rank 1, Pistol Certification - Rank 2, Pistol Certification - Rank 3, Pistol Certification - Rank 4 |
1 |
Combat | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
4 Tier
|
Planetary Habitation | While outpost building is always challenging, doing so on a world… |
|
You can build outposts on planets with extreme temperatures (Deep… |
You can build outposts on planets with extreme pressure. Increase… |
You can build outposts on planets with toxic or corrosive atmospheres.… |
You can build outposts on planets with extreme gravity. Increase… |
Planetary Habitation - Rank 1, Planetary Habitation - Rank 2, Planetary Habitation - Rank 3, Planetary Habitation - Rank 4 |
4 |
Science | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
3 Tier
|
Rapid Reloading | In the chaos of combat, the seconds needed to reload your weapon… |
|
+30% reload speed ballistic weapons |
+30% reload speed Energy and EM weapons |
+30% reload speed Particle Beams, 50% interrupt chance |
+50% reload speed for all weapons for 15s |
Rapid Reloading - Rank 1, Rapid Reloading - Rank 2, Rapid Reloading - Rank 3, Rapid Reloading - Rank 4 |
3 |
Combat | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
4 Tier
|
Rejuvenation | Utilizing both ancient meditation techniques and newly developed… |
|
Slowly regenerate health outside of combat. |
Regenerate health more quickly outside of combat. |
Regenerate health much faster outside of combat. Slowly regenerate… |
Regenerate health even faster outside of combat. Quickly regenerate… |
Rejuvenation - Rank 1, Rejuvenation - Rank 2, Rejuvenation - Rank 3, Rejuvenation - Rank 4 |
4 |
Physical | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
1 Tier
|
Research Methods | By skilfully employing both new and time tested methods, a researcher… |
Resources required to craft items and complete research projects… |
Resources required to craft items and complete research projects… |
Resources required to craft items and complete research projects… |
Resources required to craft items and complete research projects… |
Industrialist
Backgrounds
Professor
Backgrounds
|
Research Methods - Rank 1, Research Methods - Rank 2, Research Methods - Rank 3, Research Methods - Rank 4 |
1 |
Science | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
2 Tier
|
Rifle Certification | Whether used for combat, hunting, or some other deadly purpose,… |
|
+10% rifle damage |
+20% rifle damage |
+30% rifle damage |
30% faster reload while standing still |
Rifle Certification - Rank 1, Rifle Certification - Rank 2, Rifle Certification - Rank 3, Rifle Certification - Rank 4 |
2 |
Combat | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
3 Tier
|
Robotics | In an age where robots and autonomous turrets are employed in… |
|
10% more damage to Robots and Turrets |
20% more damage to Robots and Turrets |
30% more damage to Robots and Turrets |
Force target robots to obey commands |
Robotics - Rank 1, Robotics - Rank 2, Robotics - Rank 3, Robotics - Rank 4 |
3 |
Technology | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
2 Tier
|
Scanning | While anyone can use a ship’s scanner, it takes a specially trained… |
|
You can detect uncommon inorganic resources on planet and moon… |
You can detect rare inorganic resources on planet and moon surfaces,… |
You can detect exotic inorganic resources on planet and moon… |
You can detect unique inorganic resources on planet and moon… |
Scanning - Rank 1, Scanning - Rank 2, Scanning - Rank 3, Scanning - Rank 4 |
2 |
Science | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
1 Tier
|
Scavenging | There are those who can find just about anything, and their success… |
There’s a chance you’ll find extra credits when searching containers.… |
There’s a chance you’ll find extra ammo when searching containers.… |
There’s a chance you’ll find extra aid items, like Med Packs… |
Tracked resources will get highlighted when using the hand scanner.… |
1 |
Social | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
1 Tier
|
Security | While the standardized digital locking mechanism is renowned… |
You can attempt to hack Advanced locks, and 2 auto attempts can… |
You can attempt to hack Expert locks, and 3 auto attempts can… |
You can attempt to hack Master-level locks, and 4 auto attempts… |
Expend a digipick to eliminate keys that aren’t required to solve… |
Security - Rank 1, Security - Rank 2, Security - Rank 3, Security - Rank 4 |
1 |
Technology | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
4 Tier
|
Sharpshooting | For those who specialize in precise targeting that maximizes… |
|
+50% headshot crit damage |
+50% leg crit damage |
+50% all crit damage |
+25% crit chance for 20s after ranged crit kill |
Sharpshooting - Rank 1, Sharpshooting - Rank 2, Sharpshooting - Rank 3, Sharpshooting - Rank 4 |
4 |
Combat | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
2 Tier
|
Shield Systems | Regardless of the power allocated by the reactor, a ship’s shields… |
|
20% increased shield capacity |
40% increased shield capacity |
60% increased shield capacity |
Occasional 100% damage resistance for shields |
Shield Systems - Rank 1, Shield Systems - Rank 2, Shield Systems - Rank 3, Shield Systems - Rank 4 |
2 |
Technology | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
4 Tier
|
Ship Command | They say a ship is only as good as its crew, but that is contingent… |
You can have up to four active crew members. |
You can have up to five active crew members. |
You can have up to six active crew members. |
You can have up to eight active crew members. |
4 |
Social | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
1 Tier
|
Shotgun Certification | The cornerstone of close quarters combat, or CQC, the shotgun… |
Shotguns do 10% more damage. |
Shotguns do 20% more damage. |
Shotguns do 30% more damage. |
Shotgun kills grant a small chance to stun additional targets… |
Gangster
Backgrounds
|
Shotgun Certification - Rank 1, Shotgun Certification - Rank 2, Shotgun Certification - Rank 3, Shotgun Certification - Rank 4 |
1 |
Combat | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
3 Tier
|
Sniper Certification | Only a trained sniper truly understands all the elements necessary… |
|
Reduced weapon sway |
Longer breath hold |
+25% crit chance for headshots with scope |
+50% damage using scope |
Sniper Certification - Rank 1, Sniper Certification - Rank 2, Sniper Certification - Rank 3, Sniper Certification - Rank 4 |
3 |
Combat | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
2 Tier
|
Spacesuit Design | While a basic spacesuit can protect one from the vacuum of space,… |
|
You can craft improved spacesuit, helmet, and pack mods, and… |
You can research and craft superior spacesuit, helmet, and pack… |
You can research and craft cutting-edge spacesuit, helmet, and… |
Construction of spacesuit, helmet, and pack mods occasionally… |
Spacesuit Design - Rank 1, Spacesuit Design - Rank 2, Spacesuit Design - Rank 3, Spacesuit Design - Rank 4 |
2 |
Science | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
4 Tier
|
Special Projects | Big guns are great, but in the Settled Systems, sometimes the… |
|
You can research experimental projects at a Research Lab. |
You can craft rare manufactured components at an Industrial Workbench.… |
You can craft exotic manufactured components at an Industrial… |
You can craft unique manufactured components at an Industrial… |
Special Projects - Rank 1, Special Projects - Rank 2, Special Projects - Rank 3, Special Projects - Rank 4 |
4 |
Science | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
3 Tier
|
Starship Design | As with “car culture” on Earth centuries ago, there are those… |
|
Install improved ship modules |
Install superior ship modules |
Install cutting-edge ship modules |
Install experimental ship modules |
Starship Design - Rank 1, Starship Design - Rank 2, Starship Design - Rank 3, Starship Design - Rank 4 |
102DS Mag Inertial Reactor
Reactors
103D Guardian Shield Generator
Shield Generators
103DS Mag Inertial Reactor
Reactors
104D Guardian Shield Generator
Shield Generators
104DS Mag Inertial Reactor
Reactors
10T Hauler Cargo Hold
Cargo Holds
144MM Toroidal Reactor
Reactors
154MM Toroidal Reactor
Reactors
164MM Toroidal Reactor
Reactors
28T Defender Shield Generator
Shield Generators
30T Hauler Cargo Hold
Cargo Holds
33T Defender Shield Generator
Shield Generators
370T Stellarator Reactor
Reactors
380T Stellarator Reactor
Reactors
40S Protector Shield Generator
Shield Generators
40T Hauler Cargo Hold
Cargo Holds
44T Defender Shield Generator
Shield Generators
50S Protector Shield Generator
Shield Generators
60S Protector Shield Generator
Shield Generators
Amun Dunn X-200 Engine
Engines
Amun Dunn X-300 Engine
Engines
Amun-4 Engine
Engines
Amun-5 Engine
Engines
Amun-6 Engine
Engines
Amun-7 Engine
Engines
Ares DT40 Engine
Engines
Ares DT50 Engine
Engines
Ares DT60 Engine
Engines
Assurance SG-1800 Shield Generator
Shield Generators
Assurance SG-2000 Shield Generator
Shield Generators
Assurance SG-3000 Shield Generator
Shield Generators
AtlAtl 280A Missile Launcher
Ship Weapons
AtlAtl 280B Missile Launcher
Ship Weapons
AtlAtl 280C Missile Launcher
Ship Weapons
Atlatl 280C Missile Launcher
Ship Weapons
AtlAtl 290B Missile Launcher
Ship Weapons
Blaze-P 2GW SX Pulse Laser Turret
Ship Weapons
Caravel V104 Cargo Hold
Cargo Holds
CE-19 Missile Launcher
Ship Weapons
CE-39 Missile Launcher
Ship Weapons
CE-59 Missile Launcher
Ship Weapons
DC303 Fast Ignition Reactor
Reactors
Deflector SG-35 Shield Generator
Shield Generators
Deflector SG-40 Shield Generator
Shield Generators
Deflector SG-50 Shield Generator
Shield Generators
Deflector SG-60 Shield Generator
Shield Generators
Devastator 1500 Missile Launcher
Ship Weapons
Disruptor 3310 Proton Beam
Ship Weapons
Disruptor 3310A Auto Proton Beam
Ship Weapons
Disruptor 3330 Helion Beam
Ship Weapons
Disruptor 3330A Auto Helion Beam
Ship Weapons
Dragon 231 IR Laser
Ship Weapons
Dragon 231P IR Pulse Laser
Ship Weapons
Dragon 251 UV Laser
Ship Weapons
Dragon 251P UV Pulse Laser
Ship Weapons
Dunn-21 Engine
Engines
Dunn-31 Engine
Engines
Dunn-41 Engine
Engines
Dunn-51 Engine
Engines
Dunn-61 Engine
Engines
Dunn-71 Engine
Engines
Fusor DC402 Reactor
Reactors
Fusor DC403 Reactor
Reactors
Galleon S202 Cargo Hold
Cargo Holds
Galleon S203 Cargo Hold
Cargo Holds
Galleon S204 Cargo Hold
Cargo Holds
H20 Atlas HE3 Tank
Fuel Tanks
H30 Atlas HE3 Tank
Fuel Tanks
H40 Atlas HE3 Tank
Fuel Tanks
Hercules DT120 Engine
Engines
Hercules DT130 Engine
Engines
Hercules DT140 Engine
Engines
Hercules DT150 Engine
Engines
Hercules DT160 Engine
Engines
Hunter MAG-350 Missile Launcher
Ship Weapons
Hunter MAG-450 Missile Launcher
Ship Weapons
Infiltrator SC-02 Missile Launcher
Ship Weapons
KE-31 Cannon
Ship Weapons
KE-31A Autocannon
Ship Weapons
KE-42 Cannon Turret
Ship Weapons
KE-42A Autocannon
Ship Weapons
KE-49 Cannon
Ship Weapons
KE-49A Autocannon
Ship Weapons
Marauder 115N Railgun
Ship Weapons
Marauder 115N Railgun Turret
Ship Weapons
Marauder 115N Rapid Railgun
Ship Weapons
Marduk 1020-A Shield Generator
Shield Generators
Marduk 1030-A Shield Generator
Shield Generators
Marduk 1040-A Shield Generator
Shield Generators
Mauler 105U Autocannon
Ship Weapons
Mauler 105U Cannon
Ship Weapons
Mauler 106S Shot-Cannon
Ship Weapons
Mauler 1071 Autocannon
Ship Weapons
Mauler 1071 Cannon
Ship Weapons
MKE-4A Auto Gauss Gun
Ship Weapons
MKE-9 Gauss Gun
Ship Weapons
MKE-9A Auto Gauss Gun
Ship Weapons
Nova 1020 Engine
Engines
Nova 1030 Engine
Engines
Nova 1040 Engine
Engines
Nova 1050 Engine
Engines
Nullifier 1750 Suppressor
Ship Weapons
Odin 3050-C Shield Generator
Shield Generators
Osiris 2030-B Shield Generator
Shield Generators
Osiris 2040-B Shield Generator
Shield Generators
PB-50 Proton Beam
Ship Weapons
PBO-100 Auto Neutron Turret
Ship Weapons
PBO-175 Auto Helion Beam
Ship Weapons
PBO-300 Auto Alpha Turret
Ship Weapons
PBO-40 Auto Electron Beam
Ship Weapons
PBO-50 Auto Proton Beam
Ship Weapons
Poseidon DT210 Engine
Engines
Poseidon DT220 Engine
Engines
Poseidon DT230 Engine
Engines
Scorch-S 80MW Pulse Laser Turret
Ship Weapons
SF20 Sheared Flow Reactor
Reactors
SF30 Sheared Flow Reactor
Reactors
SF40 Sheared Flow Reactor
Reactors
Singe 4MW Laser
Ship Weapons
Singe-P 4MW Pulse Laser
Ship Weapons
Spheromak DC201 Reactor
Reactors
Spheromak DC202 Reactor
Reactors
Stormax 60 Cargo Hold
Cargo Holds
Supernova 2000 Engine
Engines
Supernova 2100 Engine
Engines
Supernova 2200 Engine
Engines
Theta Pinch D9 Reactor
Reactors
Torch 250MW UV Laser
Ship Weapons
Torch-P 250MW UV Pulse Laser
Ship Weapons
Warden SG-300 Shield Generator
Shield Generators
Warden SG-400 Shield Generator
Shield Generators
White Dwarf 2020 Engine
Engines
White Dwarf 2030 Engine
Engines
White Dwarf 3000 Engine
Engines
White Dwarf 3010 Engine
Engines
White Dwarf 3015 Engine
Engines
White Dwarf 3020 Engine
Engines
White Dwarf 3030 Engine
Engines
Z-Machine 3000 Reactor
Reactors
Z-Machine 4000 Reactor
Reactors
|
3 |
Technology | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
3 Tier
|
Starship Engineering | It takes skilled hands to not only make a ship’s systems more… |
|
10% faster repair of all ship systems |
25% increased damage mitigation |
25% faster repair of all ship systems |
Repair one block repairs entire system |
Starship Engineering - Rank 1, Starship Engineering - Rank 2, Starship Engineering - Rank 3, Starship Engineering - Rank 4 |
3 |
Technology | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
1 Tier
|
Stealth | For a combatant who values discretion above all else, the ability… |
|
Adds Stealth Meter. 25% harder to detect. 5% extra sneak attack… |
50% harder to detect. 10% extra sneak attack damage. |
75% harder to detect. 15% extra sneak attack damage. |
100% harder to detect. 20% extra sneak attack damage. Doors no… |
Cyber Runner
Backgrounds
Ronin
Backgrounds
|
Stealth - Rank 1, Stealth - Rank 2, Stealth - Rank 3, Stealth - Rank 4 |
1 |
Physical | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
1 Tier
|
Surveying | Humanity now has access to untold alien worlds, and the ability… |
Adds an optional zoom to the hand scanner, and scan distance… |
Adds another level of zoom to the hand scanner, and scan distance… |
Adds another level of zoom to the hand scanner, and scan distance… |
Adds another level of zoom to the hand scanner, and scan distance… |
Surveying - Rank 1, Surveying - Rank 2, Surveying - Rank 3, Surveying - Rank 4 |
1 |
Science | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
3 Tier
|
Targeting | While careful aiming is generally preferred in combat, “shooting… |
|
Marks 1 enemy within 25m |
Marks 2 enemies within 50m |
Marks 3 enemies within 75m |
10% chance to disarm, marks 4 enemies within 100m |
Targeting - Rank 1, Targeting - Rank 2, Targeting - Rank 3, Targeting - Rank 4 |
3 |
Combat | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
1 Tier
|
Targeting Control Systems | Missile weapons are favored because they can lock onto an enemy… |
Unlocks ship targeting functionality. |
Time to lock onto enemy ships is reduced by 15%. Target-locked… |
Time to lock onto enemy ships is reduced by 30%. You have a 10%… |
Time to lock onto enemy ships is reduced by 60%. Deal 20% increased… |
Bounty Hunter
Backgrounds
|
Targeting Control Systems - Rank 1, Targeting Control Systems - Rank 2, Targeting Control Systems - Rank 3, Targeting Control Systems - Rank 4 |
1 |
Technology | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
1 Tier
|
Theft | While not entirely honorable, and certainly not legal, it is… |
|
Unlock the ability to pickpocket targets. |
10% greater chance to successfully pickpocket. |
30% greater chance to successfully pickpocket. |
50% greater chance to successfully pickpocket. Can now pickpocket… |
Cyber Runner
Backgrounds
Gangster
Backgrounds
|
Theft - Rank 1, Theft - Rank 2, Theft - Rank 3, Theft - Rank 4 |
1 |
Social | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
2 Tier
|
Weapon Engineering | Life in the 24th century can be exceedingly dangerous, and the… |
|
You can craft improved weapon mods at a Weapon Workbench, and… |
You can research and craft superior weapon mods. |
You can research and craft cutting-edge weapon mods. |
You can research and craft master-level weapon mods. |
Weapon Engineering - Rank 1, Weapon Engineering - Rank 2, Weapon Engineering - Rank 3, Weapon Engineering - Rank 4 |
2 |
Science | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
1 Tier
|
Weight Lifting | Weight training can significantly increase one’s ability to carry… |
|
Increase carrying capacity by 10 kg. |
Increase carrying capacity by 25 kg. |
Increase carrying capacity by 50 kg. |
Increase carrying capacity by 100 kg. Gain 50% resistance to… |
Homesteader
Backgrounds
Long Hauler
Backgrounds
|
Weight Lifting - Rank 1, Weight Lifting - Rank 2, Weight Lifting - Rank 3, Weight Lifting - Rank 4 |
1 |
Physical | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
1 Tier
|
Wellness | Improves overall health and life expectancy. |
|
Increase max health by 10%. |
Increase max health by 20%. |
Increase max health by 30%. |
Increase max health by 40%. |
Wellness - Rank 1, Wellness - Rank 2, Wellness - Rank 3, Wellness - Rank 4 |
1 |
Physical | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
4 Tier
|
Xeniosociology | While sentient life has yet to be discovered, the galaxy’s alien… |
|
You can force a target alien creature up to 10 levels higher… |
You can force a target alien creature up to 10 levels higher… |
You can force a target alien creature up to 10 levels higher… |
You can force a target creature up to 10 levels higher than you… |
Xeniosociology - Rank 1, Xeniosociology - Rank 2, Xeniosociology - Rank 3, Xeniosociology - Rank 4 |
4 |
Social | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
2 Tier
|
Zoology | No one could have expected the number of new species encountered… |
|
Get more common organic resources from creatures and harvest… |
Get more uncommon organic resources from creatures, and learn… |
Get more rare organic resources from creatures, and learn information… |
Occasionally harvest additional rarer resources from creatures,… |
Zoology - Rank 1, Zoology - Rank 2, Zoology - Rank 3, Zoology - Rank 4 |
2 |
Science |