Queen wields the sword of justice, both literally and figuratively. A rigid set of morals which she will never deviate from, she sets about trying to turn others to adhere to them. She spends much of her time buried in her studies and has learnt much from this knowledge, making her a wise and insightful girl at such a young age. If she is harsh, it is only because she cares about her peers and strongly believes in what she says and does.
Queen is a character that is very versatile, able to adapt to many situations. She is very quick and fairly powerful, as well as great in a support role. She uses a longsword in combat and adopts a fencing posture as she quickly stabs with her sword. As such, she can be used as a hit-and-run character.
For the support role, Divine Judgement allows her to damage enemies while also healing the other characters in the party (she does not get healed). While Energy Share drains some of her HP, it also restores MP to your party members.
Abilities¶
Name | Description | AP Cost | Prereq |
---|---|---|---|
Accelerate | Increase movement speed. | 2 | Get Balestra Lunge II. |
Balestra Lunge | Rush toward enemies and attack with left analog stick up + normal attack. | -- | -- |
Balestra Lunge II | Increase maximum number of hits in a Balestra Lunge. | 4 | Level 11 |
Divine Judgement: Speed Up | Increase revolution speed of Divine Judgment. | 8 | -- |
Divine Judgment | Conjure a cross-shaped light that heals allies by draining enemies’ HP. | -- | -- |
Divine Judgment: AG Down | Reduce AG cost of Divine Judgment. | 3 | -- |
Divine Judgment: HP Up | Increase amount of HP recovered with Divine Judgment. | 3 | -- |
Divine Judgment: Power Up | Increase power of Divine Judgment. | 2 | -- |
Feint Spell | Cast finishing magic after a Riposte Slash in some situations. | 6 | Get Quick Draw. |
Flinchproof Martyr | Magic Martyr continues even after taking damage. | 4 | Get Magic Martyr. |
Gate of Destiny | Expend HP instead of AG to generate a portal that damages enemies. | 10 | Get Mana Sphere: Crit Up. |
Gate of Destiny: Crit Up | Increase critical hit rate of Gate of Destiny. | 14 | Get Gate of Destiny: Power Up. |
Name | Description | AP Cost | Prereq |
---|---|---|---|
Gate of Destiny: Power Up | Increase power of Gate of Destiny. | 12 | Get Gate of Destiny. |
Intel | Check status of locked-on targets. | -- | -- |
Justice Guard | Nullify and counter enemy attacks while occasionally inflicting Killsight. | 10 | Get Gate of Destiny: Crit Up. |
Justice Guard: AG Down | Reduce AG cost of Justice Guard. | 14 | Get Justice Guard. |
Justice Guard: Power Up | Increase power of Justice Guard. | 12 | Get Justice Guard. |
Magic Martyr | Expend HP instead of AG to generate an MP-restoring field. | 2 | Get Twinspell. |
Magic Martyr: Effect Up | Improve HP/MP exchange rate of Magic Martyr. | 4 | Get Magic Martyr. |
Mana Sphere | Fire energy orbs that fissure and damage enemies. | 8 | Level 27 |
Mana Sphere: AG Down | Reduce AG cost of Mana Sphere. | 12 | Get Mana Sphere. |
Mana Sphere: Crit Up | Increase critical hit rate of Mana Sphere. | 12 | Get Mana Sphere. |
Mana Sphere: Power Up | Increase power of Mana Sphere. | 10 | Get Mana Sphere. |
Name | Description | AP Cost | Prereq |
---|---|---|---|
Quick Draw | Cast finishing magic after a normal attack. | 6 | Get Riposte Slash II. |
Quick Draw II | Cast level II finishing magic. | 12 | Get Feint Spell. |
Quick Draw III | Cast level III finishing magic. | 28 | Level 31; Get Quick Draw II. |
Riposte Slash | Jump away from enemies and attack with left analog stick down + normal attack. | -- | -- |
Riposte Slash II | Fire magic shots after a Riposte Slash by returning left analog stick to center. | 6 | Get Balestra Lunge II. |
Slipstream | Execute any number of dodges in succession. | 3 | Get Triple Slip. |
Speedrush | Approach targets at high speed. | 3 | Get Triple Slip. |
Speedrush: AG Down | Reduce AG cost of Speedrush. | 4 | Get Speedrush. |
Triple Slip | Execute up to three dodges in succession. | 2 | Get Accelerate. |
Twinspell | Equip two spells at once. | 5 | Get Divine Judgment: HP Up. |
Untouchable | Window for dodging increases. | 5 | Get Slipstream. |
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