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Final Fantasy VII Remake Intergrade

Lesser Drake (034)

By
Ben Chard

This page is for all details regarding the Lesser Drake (034) Enemy Intel in Final Fantasy VII Remake INTERmission.

The Lesser Drake (034) in INTERmission.

Description

Spell-weaving airborne lizards that live in the slums. They are usually seen flying closer to the ground than their larger brethren.

Tactical Data

Hitting them with wind attacks makes them susceptible to staggering, while landing magic attacks on them will bring them to the ground for a short time.

Classification

Type Movement
Humanoid Grounded

Item Drops

Normal Drop Rare Drop Steal
Potion Orb of Gravity Phoenix Down

Elemental Affinities

Weakness(es) Absorbs
Wind_Final_Fantasy_VII_Remake_icon.png Wind

Damage Resistances

Lesser Resistances Greater Resistances Immunities

Battle Info

Abilities Type
Tornado Magical_Final_Fantasy_VII_Remake_icon.pngWind_Final_Fantasy_VII_Remake_icon.png Magical/Wind
Windwall Magical_Final_Fantasy_VII_Remake_icon.pngWind_Final_Fantasy_VII_Remake_icon.png Magical/Wind
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Guide Information
  • Publisher
    Square Enix
  • Platforms,
    PS4, PS5
  • Genre
    Action RPG
  • Guide Release
    10 June 2021
  • Last Updated
    25 February 2024
    Version History
  • Guide Author
    Ben Chard, Nathan Garvin

Share this free guide:

In the sprawling city of Midgar, an anti-Shinra organization calling themselves Avalanche have stepped up their resistance. Cloud Strife, a former member of Shinra’s elite SOLDIER unit now turned mercenary, lends his aid to the group, unaware of the epic consequences that await him.

This guide for Final Fantasy VII Remake: Intergrade features all there is to see and do including a walkthrough featuring coverage of all Main Scenario Chapters for both the main game and INTERmission, all Side Quests and mini games along with indepth sections on Materia, Enemy Intel and Battle Intel.

Inside Version 1.2

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