A playful Nohrian princess whose innocence sometimes lets her see truths that others miss. Loves her siblings to a degree bordering on hero worship. The best at remembering birthdays.
Stat | Growth Rate |
---|---|
Health | 30% |
Strength | 5% |
Magic | 65% |
Skill | 25% |
Speed | 55% |
Luck | 70% |
Defense | 15% |
Resistance | 40% |
Primary Class | Secondary Class(es) |
---|---|
Troubadour | Wyvern Rider |
Some units survive hits by taking it to the face and using sheer force of will, a giant health pool, and stone wall defenses. Not Elise. She survives by dodging everything. Her stellar Speed and Luck allow her to nimbly slip through hits that others can’t. This doesn’t mean you can allow her into the front lines though, as this is countered somewhat by her relatively low skill. And either way, her Defense is very thin so playing the RNG isn’t a good way to use a healer.
Elise’s ridiculous Magic makes her one of the best healers in Conquest available to you. As a Troubadour, she enjoys high movement range, so she can fulfill all of your needs when she’s available. Strategist continues to capitalize on that, and surprisingly, Malig Knight is a great class she can fill because they use magic. Just ignore the axes part of the Malig Knight and you’ll find yourself with an Elise that is still fearsome, and even slightly tankier, than in Troubadour or Strategist form. And look at her adorable eyes and outfit, how can you say no to a face like that?
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