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Path of Exile 2

Best Early Mercenary Passive Skills

By
Ben Chard

So, you’ve decided to take up a Crossbow and the role of a Mercenary in Path of Exile 2? You’ve just gained your first skill point, opened up the massive passive skill tree and got completely overwhelmed. Fret not, this page will give you some advice on what passive skills to aim for as you progress through the first few Acts of Path of Exile 2.

The Passive Skill Tree can be intimidating, learn what skills to aim for as a Mercenary early on in Path of Exile 2.

Mercenary Passive Skill Choices for Act 1 and 2

As mentioned above, we’re looking at the kind of Passive Skills you should aim for in Acts 1 and 2, while still being useful in Act 3. This is mainly due to Early Access only covering these three Acts for now, and when it comes to endgame, you’re going to get more options to choose from, which we’ll cover in another page. As such, the Passive Skills below are the ones we suggest you shoot for as soon as possible:

Passive Skill Description
Remorseless +15% increased Projectile Damage, 30% increases Stun Buildup against enemies within 2 meters, +5 to Strength and Dexterity
Feel no Pain 20% increased Armor and Evasion Rating, 20% increased Stun Threshold
Ricochet 15% increased Projectile Damage, Projectiles have 10% chance to chain an additional time from terrain
Heavy Ammunition 5% reduced Attack Speed, 40% increased Projectile Damage, 40% increased Projectile Stun Buildup
Exposed Wounds 15% increased chance to Inflict Ailments, Break 30% Increased Armor on enemies affected by Ailments
Overwhelm 5% reduced Attack Speed, 20% increased Stun Buildup, 40% increased damage with Two-Handed Weapons
Quick-change Act 50% increased Weapon Swap Speed
Instant Reload 40% increased Crossbow Reload Speed

A lot of these are skills you’ll naturally unlock as you work to the more important ones, of which the first one that is crucial is Ricochet. Increasing projectile damage (which is on a lot of these skills) buffs your main source of damage as a Mercenary, but being able to chain your shots is very useful. Following that skill, you’ll want to try and get to Heavy Ammunition as soon as possible, which means you’ll have to take a quick trip to the right and the Ranger tree to get it, but it gives you a massive increase to both Projectile Damage and Stun Buildup.

For similar reasons, getting down to Overwhelm is also useful to get done as soon as possible for another 20% Stun Buildup but also a flat 40% increase to any damage dealt when using Two-Handed Weapons, of which your Crossbows are classed as.

Finally, and the skill that is the furthest down the tree for you, is arguably the most important for any Mercenary Build and should be your ultimate goal in the early game, Instant Reload. As a Mercenary, you’re going to be reloading constantly, especially as you change ammunition, and getting this and the smaller nodes nearby will give you a huge increase to your Reload Speed, making it a real game changer.

There you have it; you now know the best early game passive skills to aim for as a Mercenary. While you can get more specialized, especially for specific builds, these core fundamentals will serve you in pretty much every Mercenary Build.

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Guide Information
  • Guide Release
    6 December 2024
  • Last Updated
    25 December 2024
    Version History
  • Guide Author

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Following the success of the original Path of Exile, Grinding Gear Games is back with a sequel to the 2013-released free-to-play action role-playing game. Play as one of six classes as you hunt down the Seed of Corruption and indulge in a bit of treasure hunting on the side - kill enemies, get loot, kill stronger enemies, repeat as necessary! This guide will cover the following aspects of the game:

  • Every type of in-game currency
  • How to defeat every boss, story and optional
  • Best starter skills for each class
  • How to complete the Trial of Ascendancy and unlock Ascendency Classes
  • Information about core gameplay mechanics
  • Tips and tricks to help get you started

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