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Wily Warrior.

A border guard from Nohr with ambitions to marry above her station. Puts on whatever persona she thinks will make people like her, but favors a cutesy innocent act. The most cynical in the army.

Stat Growth Rate
Health 65%
Strength 55%
Magic 0%
Skill 35%
Speed 50%
Luck 45%
Defense 20%
Resistance 5%
Primary Class Secondary Class(es)
Fighter Troubadour

The ultimate physical glass cannon, and boy is she good at it too. Charlotte is no joke, beneath her mask of helplessness she is capable of ruthlessly crushing the enemy. Her paltry defenses are offset by her massive HP growth, resulting in a unit that is surprisingly bulky and even fast. Charlotte packs a huge punch and leaves Arthur running for his money. If you pair her up in guard stance with someone she is close to, she will grant them a ridiculous amount of Strength as well, and her high Strength, health, and Speed make her an incredibly strong choice of mother for a physically-oriented child.

Her secondary class isn’t about to do her any favors, so be sure you pair her up carefully for the best class spread.

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Guide Information
  • Publisher
    Nintendo
  • Platforms,
    3DS
  • Genre
    Tactical RPG
  • Guide Release
    20 April 2016
  • Last Updated
    7 December 2020
  • Guide Author
    Greg Wright

Share this free guide:

You are the Avatar, born into the Hoshido royal family but raised by the Nohr royal family. With the two families on the brink of war, you must choose whether to follow your destiny tied to your birthplace or the fate bound to the kingdom which raised you. Conquest sees you fight to defend the Nohr kingdom during a revolution. But ultimately the choice is yours.

  • Complete coverage of the main story.
  • All side quests uncovered.
  • Gameplay details and tactics on how to get the best from your game.
  • Details on features new to the Fire Emblem series.
  • Differences between the two games examined. Conquest is not for the casual fan!
  • Skills, monsters, Promotions and Re-classing explained and much, much more!

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