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Monster Hunter Generations

How to use this Section

By
Vincent Lau

There are essentially fifteen weapons in the game if we count Prowler Mode, so as you can tell the diversity of weapon choices is a huge part of this game. Well, it also means this section of the guide has the potential to become far too nebulous to prove useful to the intrepid reader. So, here’s how the weapons section is going to be formatted for ease of use!

First, the weapon will be introduced with its perks and its problems. Before you ask, there is no “best weapon class of the game”. All weapons are capable of reaching the end of the game and can become incredibly potent in the hands of the well-practiced hunter. So no asking that question!

Afterwards, the controls of the Guild Style will be presented. Combos and action chains will be very lightly covered (thorough coverage would be its own Bible of information). Experiment in the game to find what you love to spam and what you find to be most advantageous in your hands! Different permutations of the X and A attacks will lead to a wide variety of ways to deal damage efficiently.

The other three hunting styles (Striker, Aerial, and Adept) are spinoffs of the Guild Style, modifying or removing different features the Guild Style presents. For example, in Aerial Style, many high-damage attacks have been moved to the air, and the evasive roll is replaced with an evasive somersault capable of vaulting off of monsters or other people. So after Guild Style is discussed, all the other three styles will be presented in relation to Guild Style.

This is not to imply that Guild style is some sort of gold standard, but rather to provide players with a foundation from which they can better understand the differences in the styles. Guild Style, being the “old school nostalgia” style, is ideal for use as a basis for comparisons.

Finally, if there are any particularly prominent armor skills that are either near-mandatory or heavily recommended, they will also be discussed (for example, Focus on Great Sword).

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Guide Information
  • Publisher
    Capcom
  • Platforms,
    3DS, Switch
  • Genre
    Action RPG
  • Guide Release
    1 September 2016
  • Last Updated
    7 December 2020
  • Guide Author
    Cassie Sun

Share this free guide:

You assume the role of a hunter who sets out on a journey to hunt the most dangerous creatures in the land. Spread across four villages, three from past games and a brand new village, players will have a plethora of quests and items to collect. All 14 weapon types from Monster Hunter 4 Ultimate return and new “Hunting Styles” and “Hunting Arts” have been added. With a wealth of content and options to suit almost every playstyle, Monster Hunter Generations cries out for a comprehensive guide.

Version 1.50:

  • Basic information about quests and all the mechanics that beginners need to know to be successful
  • Weapon guides
  • Palico guide
  • Bestiary
  • Daamage calculation, motion values, and how you can apply this in a practical manner to improve your hunts!
  • Kinsect upgrade
  • Elder Dragons
  • Details of all areas including the special areas
  • Full DLC docket with tips for the special ones

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