Every Emblem Sword in Fire Emblem Engage has its own flare, mythology and epic side effects. For those who haven’t guessed, Emblem Swords belong to the legendary warriors inside Emblem Rings that units can borrow abilities and weapons from. Much like standard Swords, Every Emblem Sword in Fire Emblem Engage is effective against Axes and Emblem Axes. Here’s every statistic we’ll be covering for players below:
- Name
- Description
- Rank
Every Emblem Sword In Fire Emblem Engage¶
As previously mentioned, Every Emblem Sword in Fire Emblem Engage works great against Emblem Axes and standard Axes. At the same time, they’re not so great against Emblem Lances and standard Lances. Make sure to keep Every Emblem Sword in Fire Emblem Engage away from mounted units as they’ll most likely be wielding them. Here’s all the information players need to know:
Sword | Description | Rank |
---|---|---|
Rapier | Sword wielded by Emblem Marth. Effective: Cavalry, Armored. | D |
Rapier (Normal) | Sword wielded by Emblem Marth. Effective: Cavalry, Armored. | D |
Mercurius | Sword wielded by Emblem Marth. Doubles user’s earned experience. | D |
Mercurius (Normal) | Sword wielded by Emblem Marth. Doubles user’s earned experience. | D |
Falchion | Sacred sword wielded by Emblem Marth. Effective: Dragon. | D |
Falchion (Normal) | Sacred sword wielded by Emblem Marth. Effective: Dragon. | D |
Falchion (Prologue) | An exalted legendary weapon. Effective: Dragon. | D |
Tyrfing | Sword wielded by Emblem Sigurd. Grants Res+5. | D |
Tyrfing (Normal) | Sword wielded by Emblem Sigurd. | D |
Lancereaver | Unusual sword wielded by Emblem Roy. Grants advantage vs. lances but disadvantage vs. axes. | D |
Lancereaver (Normal) | Unusual sword wielded by Emblem Roy. Grants advantage vs. lances but disadvantage vs. axes. | D |
Wyrmslayer | Sword wielded by Emblem Roy. Effective: Dragon. | D |
Wyrmslayer (Normal) | Sword wielded by Emblem Roy. Effective: Dragon. | D |
Binding Blade | Famous sword wielded by Emblem Roy. Grants Def/Res+5. Can strike close or at range. | D |
Binding Blade (Normal) | Famous sword wielded by Emblem Roy. Grants Def/Res+5. Can strike close or at range. | D |
Light Brand | Magical sword wielded by Emblem Leif. Grants Lck+10. Can strike close or at range. | D |
Light Brand (Normal) | Magical sword wielded by Emblem Leif. Grants Lck+10. Can strike close or at range. | D |
Noble Rapier | Sword wielded by Emblem Lucina. Effective: Cavalry, Armored. | D |
Noble Rapier (Normal) | Sword wielded by Emblem Lucina. Effective: Cavalry, Armored. | D |
Noble Rapier (Chapter 7) | An Emblem’s sword. Effective: Cavalry, Armored. | D |
Parallel Falchion | Sacred sword wielded by Emblem Lucina. Effective: Dragon. | D |
Parallel Falchion (Normal) | Sacred sword wielded by Emblem Lucina. Effective: Dragon. | D |
Mani Katti | Divine sword wielded by Emblem Lyn. Effective: Cavalry, Armored. | D |
Mani Katti (Normal) | Divine sword wielded by Emblem Lyn. Effective: Cavalry, Armored. | D |
Mani Katti | Divine sword wielded by Emblem Lyn. Effective: Cavalry, Armored. | D |
Mani Katti (Doubles) | Divine sword wielded by Emblem Lyn. Effective: Cavalry, Armored. | D |
Ragnell | Sacred sword wielded by Emblem Ike. Grants Def+5. Can strike close or at range. | D |
Ragnell (Normal) | Sacred sword wielded by Emblem Ike. Grants Def+5. Can strike close or at range. | D |
Blutgang | Magical sword wielded by Emblem Byleth. Effective: Dragon, Cavalry. | D |
Blutgang (Normal) | Magical sword wielded by Emblem Byleth. Effective: Dragon, Cavalry. | D |
Sword of the Creator | Sword of Emblem Byleth. Raises damage with user’s Mag. Can strike close or at range. Effective: Dragon Sword | D |
Sword of the Creator (Normal) | Sword of Emblem Byleth. Raises damage with user’s Mag. Can strike close or at range. Effective: Dragon | D |
Sword of the Creator (Chapter 14) | An Emblem’s sword. Raises damage with user’s Mag. Can strike close or at range. Effective: Dragon | D |
Dual Katana | Unusual sword wielded by Emblem Corrin. Grants advantage vs. lances but disadvantage vs. axes. | D |
Dual Katana (Normal) | Unusual sword wielded by Emblem Corrin. Grants advantage vs. lances but disadvantage vs. axes. | D |
Wakizashi | Throwing sword wielded by Emblem Corrin. Can only strike at range, not close up. | D |
Wakizashi (Normal) | Throwing sword wielded by Emblem Corrin. Can only strike at range, not close up. | D |
Yato | Sacred sword wielded by Emblem Corrin. | D |
Yato (Normal) | Sacred sword wielded by Emblem Corrin. | D |
Rapier | Sword wielded by Emblem Eirika. Effective: Cavalry, Armored. | D |
Wind Sword | Magical sword wielded by Emblem Eirika. Can strike close or at range. Effective: Flying. | D |
Wind Sword (Normal) | Magical sword wielded by Emblem Eirika. Can strike close or at range. Effective: Flying. | D |
Sieglinde | Paired sword wielded by Emblem Eirika. Effective: Corrupted. | D |
Sieglinde (Normal) | Paired sword wielded by Emblem Eirika. Effective: Corrupted. | D |
Oligoludia (Alear) | Sword wielded by Emblem Alear. Effective: Corrupted. | D |
Oligoludia (Alear) (Normal) | Sword wielded by Emblem Alear. Effective: Corrupted. | D |
Lyrátion (Alear) | Sword of Emblem Alear. If user defeats foe in player phase, fills adjacent allies’ engage meters by 1. | D |
Lyrátion (Alear) (Normal) | Sword of Emblem Alear. If user defeats foe in player phase, fills adjacent allies’ engage meters by 1. | D |
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